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Catch the Teemo Draft SR (my variation)

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LoLFI red

Member

06-25-2012

Catch the Teemo, Summoners Rift Draft mode
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Why Draft? The mode makes the game more interesting, since there's going to be more strategy involved in making the suitable defend / attack teamcomp, while potentially screwing your enemy teams plan. Also for maximum fun, try playing this the "Stopwatch" way. Once the enemies get Teemo down, you swap teams and attempt to break the other teams time. The team to finish Teemo off faster will be the winners. In case both teams succeed in defending, it's a draw, or just play another set of games.

Basic rules:

  • Four players and the Teemo vs. Five players.
  • If the attackers kill Teemo twice inside ten minutes, they win.
  • Teemo may not use his passive.
  • Teemo may only use the green marked area to move (see attached map)*.
  • Recalling / running to base is allowed (but not for Teemo).**
  • Optional: Teemo may only purchase items in the beginning of the game.

Additionally:
  • Killing Jungle creeps or Minions is not allowed.
  • Leeching XP from Turret kills is not allowed.
  • No champion restrictions.
  • Max two CV's.
  • Players may move wherever they want (just avoid leeching XP).
  • Wards are allowed***
  • Attacking turrets is not allowed
  • After the game completes, everyone leaves the game with ESC -> "End Game"
  • If playing 20min / 4 kills, the team that lost /surrenders

* Teemo MAY NOT cross to the other side of the Jungle at his own side of the map. Only across the River to the enemy jungle. Teemo may then cross to the other side using the enemy jungle if he deems the risk worthy. This stops people from exploiting Turret damage to defend Teemo.
** Recalling means you are one man down from protecting your Teemo, so it's a high-reward-high-risk thing to do. Also it keeps the game advancing from a stalemate.
*** There's really low gold gain in Catch the Teemo, and the rounds are short. While you will gain strategical advantages, you are gimping your potential to actually score the kill or to defend Teemo.

note: To play Catch the Teemo in "ALL RANDOM" -mode, one player locks in Teemo, then everyone presses the Lock button without selecting a champion first. (If you see someones portrait light up briefly before it turns to locked, you know this person didn't use random locking - so you can't really cheat)

Catch the Teemo, Dominion Draft Mode
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Dominion changes:
  • If the attackers kill Teemo three times inside fifteen minutes, they win.
  • Losing team /surrenders
  • Teemo may escape to the visible lane area, but not go beyond it.
  • Optional: Teemo may use his passive.*

* This will even up the teamfights as the game gets to the 10-15min mark, due the Attacking team having to spend some gold on Oracles.


Video footage of Riot and some known names playing the game (11 months ago, slightly different rules), with Phreak casting: http://www.youtube.com/watch?v=dU4kzCYyd7A

For colourblind people:


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Kalexander

Junior Member

06-25-2012

This sounds awesome, I might try it sometimes. Thanks for the explanation.


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Marrakoosh

Member

06-25-2012

What about wards?


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iMuCephei

Junior Member

06-25-2012

Sounds good, but yeah what 'bout wards?


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LoLFI red

Member

06-25-2012

Allowed, guess I need to add that to the list for clarification.

The reason why they are allowed are 1) Short rounds 2) Low income

So while you will gain strategical advantages, you are gimping your potential to actually score that kill on Teemo.


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Vocah

Master Recruiter

06-25-2012

This, with an Evelynn would be so much more fun! Allow the stealth and let the hunt begin!
lv1 oracles OP.


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ThyPhate

Junior Member

06-25-2012

Would it not be interesting to allow jungling?

A lot of tactical choices will have to be made that way. Can be very interesting in my opinion.


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Brumhartt

Junior Member

06-25-2012

Seems like Teemo is Allowed to buy after his first death.
Also in the second game he crossed the Forbidden Path (the passage between their own jungle with their turrets). So the video differs from your rules.


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blekanese

Senior Member

06-25-2012

Sounds pretty fun.


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LoLFI red

Member

06-25-2012

Brumhartt: It indeed differs. Video is 11 months old, and Riot never released any official ruleset. What I've put down are (imho) more balanced set of rules since turrets can be abused quite easily, and not letting Teemo buy again ensures that as the game progresses, it will be growingly more difficult to the defending team.


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