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Some Ideas for Dominion

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JiFoJoka

Senior Member

12-09-2013

Dominion is fun, but has a few flaws (which Riot might have stated before). So I came up on a few ideas and want to see what players think about it.

All Points Captured

While it's not easy to capture all 5 points, it ends the game too quickly. Having the enemy team securing all the points and camping at your entrances is difficult to fight back.

Health Relics at Middle and Bottom Points

I suggest the health buffs to be exclusive only to the respective teams. If you capture a point near their base (not top), you cannot recover by using the health buff!

This is to make it slightly easier for enemies to fight back.

Trinkets

It's a shame that only Summoners Rift uses these. There should be Dominion trinkets that help in certain situations.

An example would be a trinket similar to the spell Garrison. It can only be used at the bottom points and prevents the turret from shooting for a few seconds. This probably has a few problems, but would be a good step to look at.
Quest

The random quest of capturing and defending a point is rather boring and ruins the balance (defending top and capturing the enemies' middle point is evil). This needs to be changed or removed!
Capture the Flag

Near each nexus is a large flag minion with its own circular domain. It will not agro against enemies until struck.

The aim is to kill this minion (which steals their flag) and return to base to get a reward (undecided on what it will be). This minion must be fought 1v1, otherwise it will become immune when more than 1 teammate is in the domain. Once killed, the player will retrieve the enemy flag 'buff' and must return it to base. However, the buff disable recall and the reveals the champion to the enemies! If the player dies, the flag drops and the flag minion respawns.

This is a risky quest that will involve the teams to chase and protect the player with the flag!

The alternative to the flag minions is flags that can be captured by players, without the hassle of fighting.

Kill the Flagbearer

Flags will appear at each nexus and both teams need to decide who holds their flag. Without a flagbearer, the team's captured points will not attack!

Both teams should be on alert to protect their flagbearer!


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Penteano

Senior Member

12-09-2013

Dom is good because it is simple. And even being that simple people still do a lot of stupid things.
All they need is make it go a bit longer, IMO. Nothing else.


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Sh4d0wNL

Senior Member

12-10-2013

Capp the flag cool idea
but than in SR.. not in dom map :/


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Sh4d0wNL

Senior Member

01-19-2014

Wards should be usefull


we mis vision now


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Penteano

Senior Member

01-19-2014

You can always built lantern
Just need to add one for ap champions with the same price instead of force them to go Sweeper even if trap detection isn't needed.


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Stephanovich

Senior Member

01-20-2014

Quote:
JiFoJoka:


All Points Captured

While it's not easy to capture all 5 points, it ends the game too quickly. Having the enemy team securing all the points and camping at your entrances is difficult to fight back.[/INDENT]


Should never happen if everyone takes revive though. Sadly, there's still so many that don't use it :/


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