I would like to share this idea with the community.
Reverse Tribunal System
- Tribunal cases now shows only 1 game instead of 3-4-5. As a compensation, a Reported Player must be Punished on more cases for a Warning/Ban to be effective. This will avoid Judicators to ignore games and Reported Player to be Punished for just 1 game out of 5.
- When reporting a player, no reasons can be chosen: instead, you are forced to write a reason yourself. Reports without a written reason will be dumped.
New Feature: CROSS-EXAMINATION
- In the new (Reverse) Tribunal, you aren't judging a player, but the reason why a player was reported.
- In the Tribunal case, you can see Champion Select chat, in-game chat, post-game chat and scoreboard. Clicking on the scoreboard will popup the player's purchasing history. Premades are highlighted.
- The Reported Player and the Reporting Player are highlighted. You can see who is the Reporting Player and what is his/her reasons for reporting the Reported Player.
- You don't have Punish nor Pardon: instead, you must tell if you Agree with the Reporting Player or instead you Disagree. Agreeing is the equivalent of Punish. Disagreeing means you think the Reporting Player is wrong and the Reported Player doesn't deserve a punishment, the same of Pardon.
- With this system, when you report a player you go in the Tribunal with him/her. If you accuse someone, you go in Tribunal too. If you collect a lot of Disagree, it means your are either poor in your judgements, do fake reports or do reports only driven by rage and you will be punished with restrictions to your reporting ability (limited reports/unable to report). Bad reporters are highlighted.
- You also have a notification if someone else in the game reported the Reported Player, so you can tell if a premade group simply bulled the Reported Player.
Extra Features: MORE OPTIONS!
- You can Skip a case. However, skipping is a possible outcome of a case: if the majority of Judicators skipped a case, the case ends in nothing.
- If you think the Reporting Player is wrong and also toxic, or he/she did a fake report (i.e. faceroll keyboard instead of writing a reason for the report, Reported Player didn't nothing wrong and Reporting Player flamed), you can click the Counter-Report button. This has the same effect as Punishing him/her as he/she was reported.
Reporting Players do a lot of reports without being controlled. For this, a lot of Reported Players ends in the Tribunal maybe even for doing nothing wrong. Since there are a lot of Judicators who "spampunish", because a Punish verdict is more probable than a Pardon one, a lot of Reported Players gets banned for no reasons.
My Reverse Tribunal System solves all those issues in a very simple way:
1) Reporting a player is a double-edged sword. You have nothing to worry if your reports are true, real and correct, but if you do fake reports or reports due to rage you can be the one who will get punished instead. With my system, you will think twice before reporting someone just because he/she pissed you off or because he/she is an enemy 13/4 Ezreal spamming /laugh in lane.
2) Absence of predetermined reasons for a report and forcing you to write one completely removes fake reports like "Griefing: Intentionally Feeding" for someone who just had a bad game and reports made by lazyness. Also, makes Reporting Players do more mature and serious reports.
3) You can't spampunish anymore: you do that because there are only two outcomes for a case: Punish and Pardon, and Punish is most likely to come out. But with my system the outcomes are four, and your spampunish has 1/4 of the original impact because there will be Judicators who Agree, Disagree, Skip and Counter-Report. If you spampunish because you think that if someone is in the Tribunal, then he/she must be banned, with my system you should also consider the Reporting Player too, who can be found even more toxic than the Reported Player.
4) On top of that, with the actual system you have only one person and his/her actions to judge. With my system, you have two: the Reported Player and the Reporting Player and the actions of both. This is more fair and more accurate, like a real Tribunal.
Thank you for reading!
It's already been stated time and time again that the five games are a random sample of all the games a player was reported in (and remember, to appear in the Tribunal you already need to get reported in four times as many games as your average player), and that as such, one game where the player breaks the summoner's code is enough reason to punish, because since it's a random selection it's perfectly possible that the other four games just so happen to be games where he behaved but was falsely reported, even though the player is toxic in most games.
Additionally, Riot has already punished players who abused the report function in the past, they even made red posts about it on these very forums. And there are already systems in place that both make reports and punishes become worth less and less if you spunish either or both of them. So if you're a player who reports near everyone and everything, your reports will become worthless. As will your spam punishing.
Also, according to Riot the Tribunal has an accuracy rating of over 90%, what more do you want, really? You're looking for solutions to problems that aren't there.
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