Gremhite - Call from nature [Support][Champion Idea]

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Junior Member


[CENTER]Gremhite - Call from nature[/CENTER]
[CENTER]Support, Tank



He was called to the distant world of Runeterra through a wormhole. He had to leave his house to help fulfill the mission of his friend Malphite. Runeterra is a world full of disharmony had to restore it to the right, which will not be easy. He joined the League of Legends to save his friend Malphite and save Valoran from chaos.



Health: 428 (+70)
Health regen: 9 (+1)
Mana: 290 (+62)
Mana regen: 3.3 (+0.5)
Range: 130
Mov. speed: 320
Attack damage: 42 (+2.5)
Attack speed:0.525 (+1.98%)
Armor: 18.0 (+4.0)
Magic res.: 21 (+1)


Passive: Each subsequent physical attack inflicts less damage to Gremhite. Stacks up 5 times. Lasts 5 seconds.

Q: Gremhite hits the ground summoning the spirit of the earth healing himself and nearby allies.
Heal: 50/70/95/120/135 (50% to allies) + 0.1 ability power
Cost: 40/45/50/55/60
Cooldown: 9/8/7/5/5

W: Creates a patch of mud, slowing enemies in the area.
Slow: 15 /20 /30/45/60
Cost: 25/30/35/40/50
Cooldown: 7 Radius: 300

E: Gremhite sends out a underground missile, at the end of the skillshot deals magic damage to the target for 75/125/175/225/275 + 0.4 ability power and knocks the target airborne.
Colldown: 14/13/12/10/8

R: Gremhite causes the earth to become jagged in a targeted area, slowing enemies inside the area, and dealing physical damage every second for 5 seconds. At the end of the duration, sharp stones are shot out of the ground, stunning, and dealing additional damage to all enemies in the area.
Slow: 35 / 45 / 55
Damage per Second: 25 / 35 / 45 (+0.3 per ability power)
Damage at End of Duration: 70 / 90 / 110 (+0.5 per ability power)
Cost: 90 Radius: 350
Range: to Center of AoE: 750
Cooldown: 130/120/110

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RIOT pls