Problème client LOL

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Nancaï

Junior Member

05-10-2013

Mon problème similaire à plein d'autres joueurs
Je lance le client , Il me met le logo LOL , ca charge deux seconde et paf , ca fait l'écran noir de connexion une demi seconde puis ca coupe et plus rien .

J'ai déjà tenté la solution de suppression des deux fichiers Lol laucher/Air bidule ainsi que la re installation du jeu , j'ai re installé Adobe Air et les deux logiciels a coté , j'ai mis à jour tout ce que je pouvais mettre à jour , j'ai vérifier et tenter chaque solution en vain !


Les seules différences sont la durée de vision du logo LEAGUE OF LEGEND quand je supprime les deux fichiers .
Il semblerait que ces fichiers peuvent aidés à la réparation :

Quote:
( USER)[03:34:56.375] RADS::UserKernel::Application::Run: Riot Application Distribution System (c) 2010 Riot Games (version 1.0.0.228)
( USER)[03:34:56.375] RADS::UserKernel::Application::Run: Running at 03:34:56 on 10/05/2013
( DEBUG)[03:34:56.375] RADS::UserKernel::Application::Run: Command line: "updateandrun lol_launcher LoLLauncher.exe"
( DEBUG)[03:34:56.375] RADS::UserKernel::Application::SelfUpdate: Executed from root folder with correct name, not an update.
( DEBUG)[03:34:56.375] RADS::Common::HTTPConnection::HTTPConnection: (http://l3cdn.riotgames.com)
( DEBUG)[03:34:56.375] RADS::Common::HTTPConnection::Connect: (http://l3cdn.riotgames.com)
( DEBUG)[03:34:56.375] RADS::Common::HTTPConnection::GetFile: ("/releases/live/system/rads_user_kernel.exe.version", "C:/Riot Games/League of Legends/RADS/temp\TMP3AF.tmp", RETRY, 0x00000000)
( DEBUG)[03:34:56.593] RADS::UserKernel::Application::SelfUpdate: Up to date.
( DEBUG)[03:34:56.593] RADS::Common::HTTPConnection:isconnect: ()
( DEBUG)[03:34:56.593] RADS::Common::LocalFileSystem::FindFiles: (C:/Riot Games/League of Legends/RADS/temp/TMP*, 0x00000000 , 0x00000000)
( DEBUG)[03:34:56.593] RADS::UserKernel::KernelThread::KernelThread:
( DEBUG)[03:34:56.593] RADS::Common::Cider::Cider: Failed to load TGIsFullscreen, Cider not running
( USER)[03:34:56.593] RADS::Common::Cider::Create: Running on Windows
( DEBUG)[03:34:56.593] RADS::UserKernel::KernelThread::ThreadProc: ()
( DEBUG)[03:34:56.593] RADS::User::PandoManager::start: launching Pando
( DEBUG)[03:34:56.593] RADS::UserKernel::UserCommandThread::ThreadProc: Command Line: [updateandrun] [lol_launcher] [LoLLauncher.exe]
( DEBUG)[03:34:56.593] RADS::API::Impl::Main::Main: User kernel is running, attempting connection.
( DEBUG)[03:34:56.593] RADS::Common::Cider::Cider: Failed to load TGIsFullscreen, Cider not running
( USER)[03:34:56.593] RADS::Common::Cider::Create: Running on Windows
( DEBUG)[03:34:56.593] RADS::API::Impl::Main::Main: Using Named Pipe to attempt connection
( DEBUG)[03:34:56.593] RADS::API::Impl::Main::Main: Connected to kernel successfully
(WARNING)[03:34:56.593] RADS::API::Impl::RuntimeEnvironment::RuntimeEnviro nment: Did not find keywords "projects" or "solutions" in path
( DEBUG)[03:34:56.593] RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: start building file map
( DEBUG)[03:34:56.593] RADS::API::Impl::RuntimeEnvironment::GenerateFileM ap: done building file map
(WARNING)[03:34:56.593] RADS::API::Impl::Main::Main: Could not determine solution or project runtime environment, execution will continue but all files will be treated as unmanaged in the current folder.
( DEBUG)[03:34:56.609] RADS::UserKernelProtocol::ToUserKernel::Send::Upda teProjectRequest: (0, 0x00000000, lol_launcher)
( DEBUG)[03:34:56.609] RADS::UserKernel::ToUserKernelImpl::UpdateProjectR equest: (356, 0x00000000, lol_launcher)
( DEBUG)[03:34:56.609] RADS::Common::HTTPConnection::HTTPConnection: (http://l3cdn.riotgames.com)
( DEBUG)[03:34:56.609] RADS::Common::HTTPConnection::Connect: (http://l3cdn.riotgames.com)
( DEBUG)[03:34:56.609] RADS::User::UpdateAndInstallShared::ChooseProjectV ersion: lol_launcher, 0xffffffff
( DEBUG)[03:34:56.609] RADS::User::EnumerateAvailableProjectReleases: ("lol_launcher", 1)
( DEBUG)[03:34:56.609] RADS::User::RemoteFileServerHTTP::EnumerateAvailab leProjectReleases: ("lol_launcher", 1)
( DEBUG)[03:34:56.609] RADS::User::RemoteFileServerHTTP::EnumerateAvailab leProjectReleasesForRegion: ("lol_launcher", "s", 74840892)
( DEBUG)[03:34:56.609] RADS::Common::ReleaseListing::RetrieveProjectRelea seListing: ("lol_launcher")
( DEBUG)[03:34:56.609] RADS::Common::ReleaseListing::`anonymous-namespace'::RetrieveReleaseListing: ("lol_launcher")
( DEBUG)[03:34:56.609] RADS::Common::HTTPConnection::GetFile: ("/releases/live/projects/lol_launcher/releases/releaselisting_EUW", "C:/Riot Games/League of Legends/RADS/temp\TMP3B0.tmp", RETRY, 0x00000000)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjects: ()
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::SetCurrentDirectory A: (C:/Riot Games/League of Legends/RADS/projects)
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::FindFiles: (NULL, 0x00000010 , 0x00000000)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjects: Succeeded.
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: (lol_launcher)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Changing to project "lol_launcher" folder.
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::SetCurrentDirectory A: (C:/Riot Games/League of Legends/RADS/projects/lol_launcher/releases/)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Enumerating release directories.
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::FindFiles: (NULL, 0x00000010 , 0x00000000)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Found candidate "0.0.0.188" (0x000000bc).
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Found S_OK, candidate is valid
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Succeeded.
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: (lol_launcher)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Changing to project "lol_launcher" folder.
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::SetCurrentDirectory A: (C:/Riot Games/League of Legends/RADS/projects/lol_launcher/releases/)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Enumerating release directories.
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::FindFiles: (NULL, 0x00000010 , 0x00000000)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Found candidate "0.0.0.188" (0x000000bc).
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Found S_OK, candidate is valid
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Succeeded.
( DEBUG)[03:34:56.718] RADS::User::AutoUpdateProgress::~AutoUpdateProgres s: WORK_TYPE_DISK_ACCESS : ElapsedTime = 0, Total = 0, Completed = 0, Rates =
( DEBUG)[03:34:56.718] RADS::User::AutoUpdateProgress::~AutoUpdateProgres s: WORK_TYPE_UNCLASSIFIED : ElapsedTime = 0, Total = 0, Completed = 0, Rates =
( DEBUG)[03:34:56.718] RADS::UserKernelProtocol::ToApp::Send::UpdateProje ctResponse: (356, 0x00000000, 0x00000000)
( DEBUG)[03:34:56.718] RADS::UserKernel::ToUserKernelImpl::SetCancel: 0
( DEBUG)[03:34:56.718] RADS::UserKernelProtocol::ToUserKernel::Send::Enum erateInstalledProjectReleasesRequest: (0, 0x00000001)
( DEBUG)[03:34:56.718] RADS::UserKernel::ToUserKernelImpl::EnumerateInsta lledProjectReleasesRequest: (356, 0x00000001, lol_launcher)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: (lol_launcher)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Changing to project "lol_launcher" folder.
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::SetCurrentDirectory A: (C:/Riot Games/League of Legends/RADS/projects/lol_launcher/releases/)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Enumerating release directories.
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::FindFiles: (NULL, 0x00000010 , 0x00000000)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Found candidate "0.0.0.188" (0x000000bc).
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Found S_OK, candidate is valid
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjectReleases: Succeeded.
( DEBUG)[03:34:56.718] RADS::UserKernelProtocol::ToApp::Send::EnumerateIn stalledProjectReleasesResponse: (356, 0x00000001, 0x00000000)
( DEBUG)[03:34:56.718] RADS::UserKernel::ToUserKernelImpl::SetCancel: 0
( DEBUG)[03:34:56.718] RADS::UserKernelProtocol::ToUserKernel::Send::Crea teProcessRequest: (0, 0x00000002, lol_launcher, 0x000000bc, LoLLauncher.exe, )
( DEBUG)[03:34:56.718] RADS::UserKernel::ToUserKernelImpl::CreateProcessR equest: (356, 0x00000002, lol_launcher, 0x000000bc, LoLLauncher.exe, )
( DEBUG)[03:34:56.718] RADS::User::CreateProcessA: (lol_launcher, 0x000000bc, "LoLLauncher.exe", "")
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledSolutions: ()
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledSolutions: Changing to solutions folder.
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::SetCurrentDirectory A: (C:/Riot Games/League of Legends/RADS/solutions)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledSolutions: Enumerating solution directories.
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::FindFiles: (NULL, 0x00000010 , 0x00000000)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledSolutions: Succeeded.
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjects: ()
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::SetCurrentDirectory A: (C:/Riot Games/League of Legends/RADS/projects)
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::FindFiles: (NULL, 0x00000010 , 0x00000000)
( DEBUG)[03:34:56.718] RADS::User::EnumerateInstalledProjects: Succeeded.
( DEBUG)[03:34:56.718] RADS::Common::LocalFileSystem::SetCurrentDirectory A: (C:/Riot Games/League of Legends/RADS/projects/lol_launcher/releases/0.0.0.188/deploy)
( DEBUG)[03:34:56.734] RADS::User::CreateProcessA: CreateProcess succeeded (procId: 0x0000007c, threadId: 0x00000758).
( DEBUG)[03:34:56.734] RADS::UserKernelProtocol::ToApp::Send::CreateProce ssResponse: (356, 0x00000002, 0x00000000, 0x0000007c, 0x00000758)
( DEBUG)[03:34:56.734] RADS::UserKernel::ToUserKernelImpl::SetCancel: 0
( USER)[03:34:57.234] RADS::UserKernel::UserCommandThread::ThreadProc: Succeeded
( DEBUG)[03:34:57.343] RADS::UserKernel::KernelThread::CheckPackets: Handling disconnection of 0x00000164
( DEBUG)[03:34:57.343] RADS::UserKernel::KernelThread::~KernelThread: ()
( DEBUG)[03:34:57.343] RADS::UserKernel::KernelThread::ThreadProc: Terminate event signaled.
( DEBUG)[03:34:57.343] RADS::UserKernel::KernelThread::ThreadProc: Terminating (Thread ID: 0x00000000).
( DEBUG)[03:34:57.343] RADS::User::PandoManager::stop: stopping Pando
( DEBUG)[03:34:57.343] RADS::Common::HTTPConnection::HTTPConnection: (http://127.0.0.1)
( DEBUG)[03:34:57.343] RADS::Common::HTTPConnection::Connect: (http://127.0.0.1)
( ERROR)[03:35:02.687] RADS::Common::HTTPConnection::GetFile: perform request failed with code 52
( ERROR)[03:35:02.687] RADS::Common::HTTPConnection::GetFile: Failed on /rest/shutdown?format=xml&netToken=C4D0441838FDDED1C227
( DEBUG)[03:35:02.687] RADS::User::PandoManager::GarbageCollectPandoFiles : starting garbage collect at C:/Riot Games/League of Legends/RADS/downloads/
( DEBUG)[03:35:02.687] RADS::User::PandoManager::GarbageCollectPandoFiles : finished garbage collect
( DEBUG)[03:35:02.687] RADS::User::ManagedFileHelper::Release:
( DEBUG)[03:35:02.687] RADS::UserKernel::Application::Run: Returning 0x00000000
( DEBUG)[03:35:02.687] RADS::Common::ErrorMessageMap::ErrorMessageMap: locale: fr_fr
( USER)[03:35:02.687] WinMain: Opération réussie.
( DEBUG)[03:35:02.687] RADS::Common::HTTPConnection:isconnect: ()
Quote:
( DEBUG)[00:23:17.984] RADS::UserKernel::Application::SelfUpdate: CreatingProcess("C:/Riot Games/League of Legends/RADS/system/rads_user_kernel.exe", ""C:/Riot Games/League of Legends/RADS/system/rads_user_kernel.exe" updateandrun lol_launcher LoLLauncher.exe", ...)
( DEBUG)[00:23:18.328] RADS::UserKernel::Application::SelfUpdate: CreateProcess succeeded (procId: 0x00000be4, threadId: 0x0000080c).
( DEBUG)[00:23:18.328] RADS::UserKernel::Application::Run: Terminating after SelfUpdate.
( DEBUG)[00:23:18.343] RADS::User::ManagedFileHelper::Release:
( DEBUG)[00:23:18.343] RADS::UserKernel::Application::Run: Returning 0x00000000
( USER)[00:23:18.343] WinMain: Opération réussie.
Et a chaque tentative j'ai un dossier : Rads user kernel log , qui s'affiche en plus

En espérant une solution , je vous remercie d'avance pour votre aide !


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Mael08

Junior Member

05-10-2013

ça m'a fait la même chose. J'ai cliquer sur "réparer" dans le menu option dans le launcher, pendant un peu prêt 30 min, j'ai quitter puis relancer et sa s'est ouvert. Maintenant d'autre bug sont a corriger dans le jeu...


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Castïel

Wrenchman

05-10-2013

Bonjour,

Essayez cette solution : http://forums.euw.leagueoflegends.co...d.php?t=772561

Cordialement,

Castïel


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Celadeus

Member

05-10-2013

Désolé castel mais j'ai déja réinstallé league de cette manière 4 ou 5 fois et ça n'a jamais fonctionné.
Sa ne vient pas de la FAI non plus vu que d'autres ordi arrivent à lancer le jeu chez moi et ni de ma box vu qu'on la déjà redémarré plusieurs fois ...
Il ne reste que mon ordi et riot. Mais sur mon ordi n'importe quel autre jeu marche... Je comprend plus rien la et je suis le seul dans mes amis à avoir ce problème ça m'énerve juste un peu ...


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Nancaï

Junior Member

05-10-2013

Castïel , j'ai déjà tenté cette solution deux fois en me disant que la première fois , c'était mal fait , et concernant l'option réparé elle n'apparait pas dans les propriétés , je ne l'ai pas trouvée T.T


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Nancaï

Junior Member

05-10-2013

Je me suis mis sur l'autre PC pour lancé le client LOL qui passe parfaitement , et je vois cette option de réparation , cependant sur le PC ou LOL à des problèmes je n'ai même pas accès a cette option

Ca me fait :

- Le Logo league Of Legend
- L'écran pour jouer qui apparait tout noir puis disparait 0.5 s après

Quand je supprime les deux fichiers ca me fait

- Le logo League Of legend qui clignote 3 fois
- L'écran pour jouer qui apparait tout noir puis disparait 0.5 s après


Quand j'utilise la méthode de Castiel j'ai

- Le logo League of Legend ( Pendant 3-4 minutes )
- L'écran pour jouer qui apparait tout noir puis disparait 0.5 s après


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Devil59

Senior Member

05-10-2013

J'ai eu le même problème et personnellement quand j'ai supprimé les deux fichiers(après un chargement d'environ 1 min) le launcher fonctionne.


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Nancaï

Junior Member

05-10-2013

Miracle , ou peut etre pas ...
J'ai redémarre mon pc pour la 159 em fois et cette fois ci LOL est passer ... Je n'ai toucher a rien et le client a été accepté , la c'est en train de mettre toute les mises à jours .
C'est top mais bon , je sais toujours pas d'ou vient le problème et si il venait a ré apparaitre je serais de nouveau dans le même cas sans solutions .


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Althèa

Junior Member

05-10-2013

Une mise à jour des drivers de ma carte graphique avait résolut ce problème chez moi.